I'll do the strategy that they are meant to be.
Dugtrio (M) @ Choice Band
Trait: Arena Trap
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Return
- Rock Slide
- Sucker Punch
Zapdos @ Life Orb
Trait: Pressure
EVs: 4 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Discharge
- Hidden Power [Ice]
- Signal Beam
- Thunderbolt
These two trap the first two pokemon and pack a punch to both without hitting each other. I used Life orb on Zapdos so I'm not stuck using the normal Discharge. Thunderbolt is just so the damage doesn't get split to OHKO something which I feel is critical.
Quagsire (M) @ Leftovers
Trait: Water Absorb
EVs: 88 HP / 252 Atk / 168 SDef
Impish Nature (+Def, -SAtk)
- Curse
- Earthquake
- Recover
- Waterfall
Lanturn (M) @ Leftovers
Trait: Volt Absorb
EVs: 60 HP / 252 SAtk / 196 SDef
Modest Nature (+SAtk, -Atk)
- Discharge
- Protect
- Surf
- Thunder Wave
These two are meant to wall as a pair and Heal the most a key to this team Quagsire with its water absorb. Which makes it a nice sweeper after a few curses and A buddy like Lanturn to heal it and dish out damage.
Claydol @ Leftovers
Trait: Levitate
EVs: 148 HP / 108 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Earth Power
- Explosion
- Ice Beam
- Psychic
Dragonite (M) @ Leftovers
Trait: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Claw
- Dragon Dance
- Fire Punch
- Ice Punch
These last two are sweepers Special and Physical. to cover each other. And pick up the shattered remains of whats left of the opponents.
Someone mind helping me obtain a few of these I'm having trouble with the Claydol, Lanturn and Quagsire I just want the pokemon nothing added like Evs.